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You’ll mostly be using this to acquire Ancient Texts. You’ll be able to trade certain resources for other items. Trade: This becomes available later in the game when you send out explorers to discover new lands. You’ll be spending a lot of time here and it can be a bit cumbersome to scroll through, so try to set things up so you don’t have to switch jobs around too often. Workers: This is where you can see that status of all your workers, equip them with items, or change their jobs. Also, that’s the only way to see if a worker can carry a specific item.
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I recommend having a few of each item crafted at all times so you don’t have to scramble to make them when you need them. Once a building is ready, make sure to check for new craft-able items or jobs that become available as a result.Ĭraft: This is where you can make torches, weapons, carts, armor, tools for mining, and even a ship to go exploring! Make sure to check back here every time you build a new structure, as you’ll likely have more items available to craft. Just press that button when it turns red.īuild: This allows you to construct new buildings, such as huts to house more workers a farm so you can provide food for your workers mines to well, mine for coal or iron a tannery to make leather from skins, and so on. During monster attacks, you’ll be able to find the FIGHT button here. In the beginning, you’ll need to have him GATHER WOOD or even WORK IN THE FARM, but once your workers have carts that can carry five of a resource at a time, you can just let him hang out and watch. So the Normal mode is a good way to learn how things work, then later you can try for Hardcore if you haven’t gotten bored yet.Īctions: These are your main characters’ actions. Unless you chose Hardcore mode, which involves permadeath. – If you die, you can restart the last day instead of starting over from scratch. You can’t force them to eat or work, but at the end of their work cycle, they’ll eat and rest, healing all injuries and hopefully waking up well-rested in the morning. – Food and Sleep: You’ll notice that workers get hungry and tired as they work. So my suggestion is to make sure you always have a few of each item available so that when you do select a worker and try to equip them with something, you’ll see what the options are. But the game won’t tell you that a character can equip another item unless you already have that item available. Those items will be auto-equipped once you assign them the job. – Equippable Items: Some items are necessary for a class before you can assign anyone to that job. If you want to force someone who’s tired to go to sleep during the day, change their role to a guard. The workers work during the day and sleep at night, except for the guards who sleep during the day and, well, guard at night. – Day/Night Cycle: Each day is accompanied by a night. Don’t forget to always have some workers in the farm, because if you run out of food, they won’t be able to perform well or heal. Make sure you keep them all in plentiful supply, and focus on the ones you need in order to build your next building. – Pay attention to all the icons at the top of the screen.